Gaming Disorder Is An Illness, Says World Health Organization

The World Health Organization on Saturday has officially recognized Gaming Disorder as a disease.
The 72nd World Health Assembly hosted by the World Health Organization took place on May 25TH in which the assembly finally recognized gaming disorder as a disease. The 194-member meeting finalized the Classification of Diseases (ICD-11), adding excessive gaming to the list.
The organization last June added gaming addiction under its section of potentially harmful technology-related behaviors, including too much use of "the internet, computers, smartphones" and more.
At the time of the release of the ICD-11, Dr Tedros Adhanom Ghebreyesus, WHO Director-General, had said “The ICD is a product that WHO is truly proud of. It enables us to understand so much about what makes people get sick and die, and to take action to prevent suffering and save lives.”
‘Gaming disorder’ comes under the disorders due to ‘addictive behavior’ section of the ICD. It's described as "a pattern of persistent or recurrent gaming behavior, which may be online or offline, manifested by impaired control over gaming, increasing priority given to gaming to the extent that gaming takes precedence over other life interests and daily activities and continuation or escalation of gaming despite the occurrence of negative consequences."